Nail-biting tournaments, performer showdowns and overtime matches all prove to be far rewarding and fulfilling than solo play experiences.Ĭome on in to have a “blast†with friends here in Zuma Blitz and enjoy this customer-made social privilege from PopCap. This game also has a list of High Scores with the player and his/her friends score. This game also has a shop by using ' Idols '. It has the character, Zuma the Frog who is the main protagonist. Holding tight to its old belief, Popcap folks again prune away all complexions as possible as they can in Zuma Blitz by offering players casual and relaxing fun in a most straightforward manner.Ĭompetitions are only spiced up once massive players are involved in. Zuma Blitz is a game featured and only on Facebook. Zuma meets social platform half way and sparkles up a special hybrid fun that Popcap may or may not expected. Peer pressure will then work its natural course and boost the player up in spirits so as not to trail behind. The player has in hand detailed information as to how other fellows do, how many medals they have claimed, and what level they are currently in compared with himself. Like in other social titles, gamers have, from the outset, been matched against their social partners here in Zuma Blitz. No cute avatar but a homey-looking frog, no in-depth storyline except straightforward blasting frenzy, no magnificent graphics besides a revolving orb, Zuma Blitz, as its Popcap predecessors always did, has cut off all eye candies other social games live on and instead offers gamers instant and simple hitting fun without causing them additional brain-racking troubles. Combining all cooperative and competitive beauties of social gaming with Zuma’s original appeals, this latest try of Popcap fills in the blanks and offers players the chance to take on friends in various marble-hitting tournaments, and get performance-based ranking within their own social groups. This is where the new version, Zuma Blitz comes into play as expected. Players will feel not that motivated if they find no rivals but themselves to challenge and have no idea how others perform in the same game. This solo play experience, though fast in pace and excited enough to put one on the edge of seat, is becoming less fulfilling and stimulating as time moves on. When the game is fresh out of oven, players around the globe are obsessed with the way to hit more marbles down in order to let its in-game character, a hopping frog, get upper and upper in position. We all know too well how the Zuma franchise has carried gamers away with its simple, competitive and exciting fun. Popcap, the online game guru known for its casual-fun strategy, recently brings the wild Zuma cults all the way up to the major socializing network, Facebook, with millions of marble-blasting fascinators tagging right behind, and, very likely, more social gaming fans following up on heels.
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